Section 6: Approved sports – activities and specific rules

Amended 2016

6.6 Cricket

6.6.1: Cricket knockout competition - boys Alan Davidson Shield

Refer to NSWCHSSA Handbook "Knockout Competitions" - section 5.2.

(a) Competition

The NSWCHSSA shall organise a cricket knockout competition between state secondary schools.

(b) Organisation

The preliminary rounds of competition will be played on a regional basis.

(c) Eligibility of players

Any high school student who has not commenced their final HSC by the end of the year of the commencement of the knockout is eligible to play in this competition. Also, players must not turn 20 years of age (or more) in the year that the competition commences.

(d) Trophies

The shield will be presented to the winning team at the conclusion of the final. Medallions will be awarded to the winners and runners up. Other awards at the regional level are at the discretion of that particular Regional Sports Association.

(e) Conditions of play

Every effort should be made to play all matches on turf wickets with leather four piece balls. This may be varied by mutual agreement of the two schools.

(f) Draw

The Davidson Shield will be played in two sections- sports high schools competition and comprehensive high schools competition. The nominated sports high schools will play a round robin of matches to decide their top two teams to play in the final 4 competition. In the comprehensives draw, each region will receive 1 place through to the final ten. The comprehensive schools will play off to send two teams to play in the final 4 competition.

(g) Games

To be played at a time mutually agreeable to both schools, but must be played by the round competition date.

For further information see NSWCHSSA Handbook "Fixtures" - Section 5.2.6

(h) Determination of home and away games

(i) The first mentioned school on the draw is the home school in Round 1.

(ii) The home school in other rounds shall be the school which has the least number of home games.

(iii) Where the number of home and away games are equal:

The first mentioned school in the draw shall become the home school in odd numbered rounds.

The second mentioned school in the draw shall become the home school in even numbered rounds.

(iv) A bye or forfeit is classified as a home game.

(i) Duration of play

Maximum of forty six ball overs per innings, one innings per team. Hours of play must be somewhere between 9:30 am and 4:30 pm and agreed upon before the start of play. Duration of time between innings is to be of mutual acceptance to both schools and agreed upon before the start of play. Drinks may be taken after twenty overs of each innings. Games must be completed during the day. (NB: It is expected that 40 overs should be bowled in less than 140 minutes)

(j) Results

(i) In the preliminary rounds (regional based draws) the winning school is responsible for sending the result to the regional cricket convener and the Regional Sports Co-ordination Officer. In the final series draw, the winning school must forward results to the CHS Cricket convener.

This must be done within twenty-four hours of the completion of games.

(ii) Complete the CHS Cricket knockout result sheet (found on the NSWCHSSA website) and send it to the CHS Cricket convener so that it arrives within seven days of the match being competed. This is for the final series matches only.

(iii) Results to be telephoned to AAP (ph: 9322 8000) where possible and to local newspapers.

(k) Umpires

Should be qualified and competent and to the mutual agreement of both schools.

(l) Emergencies

There will be a minimum of fifteen overs each to decide a game. If this is not possible due to rain or bad light, then the game will be replayed if a suitable date can be arranged. If a date cannot be arranged to the satisfaction of the Regional Sports Co-ordination Officer (regional based draws) or the CHS convener (final series round) then the latter authorities will decide the results with the toss of a coin, only if both teams agree. If one team disagrees, the match must be replayed and if not replayed, the team refusing to replay loses on forfeit.

(m) Scoring

(i) A progressive score is to be kept at the completion of each over so that in the event of a tie a count back system can operate to and including, over number fifteen.

(ii) In the event of conditions preventing the team batting second from receiving its quota of overs the match shall be decided on the comparison of run rates of both teams. These run rates are calculated by dividing the total runs scored by the total number of overs bowled.

(iii) For the purpose of run rate calculation only, each legitimate ball bowled shall count as one sixth (1/6) of an over.

(iv) Where a team has been dismissed or has declared its innings closed before receiving its full quota of overs, its run rate shall be calculated by dividing the total runs scored by the quota of overs it should have received.

All this provided a minimum of fifteen overs have been completed by each side.

(v) The team with the best run rate shall be the winner.

(n) Time lost

(i) Prior to the match commencing or during the innings of the team batting first

Less than 7 minutes is to be ignored.

Over 7 minutes (cumulative) the number of overs bowled is to be reduced by one for every 7 minutes lost (i.e. one over from both teams' allocation).

(ii) For the side batting second, the number of overs faced is reduced by one for every 3.5 minutes lost.

(o) Laws

The laws of cricket laid down by the Marylebone Cricket Club (2000) as amended, to apply to all games.

(i) Any one bowler is allowed to bowl a maximum of eight overs per innings.

(ii) Apply current Cricket Australia recommendations with regard to age restrictions and over limits for players.

Maximum overs in matches – No medium pace or fast bowler (broadly defined by one or both umpires as those to whom the wicket keeper would normally stand back) shall be permitted to bowl more than the number of overs in a spell. Age as at 30 September.

Max number overs in a spell Age
8 U/19
6 U/17
6 U/16
6 U/15
5 U/14
5 U/13

Minimum rest period- Following a spell of bowling, a pace bowler must be rested for double the number of overs he/she bowled.

A bowler who has bowled a spell of fewer than the maximum number of overs set out in paragraph number one, "Maximum overs in matches..........................." as above may resume bowling prior to the completion of the minimum rest period as defined in paragraph number two, "Minimum rest period........." as above, but this will be considered an extension of the same spell, and the limit of overs in total in the spell will still apply. Following the completion of the spell, the normal break between spells will apply – the break within the spell is disregarded.

For the purpose of calculating a bowlers minimum rest period as defined in paragraph number two above, any interruption to play due to wet weather or an interval shall contribute in the amount of 1 over for each 3.5 minutes or part thereof. A scheduled tea interval of 20 minutes shall count as 3 overs from each end, and a scheduled luncheon interval of 40 minutes shall count as 6 overs from each end.

NB: A bowler who exceeds their age group over limit will cause their team to forfeit the match unless the error is corrected before the completion of the bowler's over, i.e. any balls bowled in this over are not counted and the game recommences at the beginning of this over with a different bowler.

(iii) Underarm bowling is prohibited.

(iv) A no ball is scored as one run plus runs scored off the bat.

(v) A short pitched ball that rises above shoulder height of the batsman (in his normal stance) is to be called "no ball".

(vi) Any full toss above waist height of the batsman from a medium pace or above bowler is to be called "no ball". Any full toss above shoulder height of the batsmen from a slow bowler is to be called "no ball"

(vii) In the event of a "tied" result the following will apply:

The team losing the least number of wickets shall be declared the winner.

If the result is still "tied" there shall be a count-back of each team's score as at forty completed overs.

If the scores are still level, then the scores are compared as at thirty-nine completed overs and so on until one team has a higher score.

(viii) Teams are to play a bowling 12th and a batting 12th man each match. Both 12th men are to be nominated before the toss of the coin, at the start of the match. The nominated batsmen cannot bowl and the nominated bowler cannot bat.

(p) Disputes and protests

Refer NSWCHSSA Handbook "Disputes and protests" - Section 5.2.7

(q) Uniforms

Davidson Shield final series matches be played in white cricket clothing.

(r) School Sport Safety Guidelines

These must be adhered to in regard to the use of helmets in all knockout matches.

 6.6.2: Cricket knockout competition - girls Marie Cornish Trophy

Refer NSWCHSSA Handbook "Knockout Competitions" - Section 5.2

(a) Competition

The NSWCHSSA shall organise a knockout competition between state secondary schools.

(b) Organisation

The preliminary rounds of competition will be played on a regional basis.

(c) Eligibility of players

Any high school student who has not commenced their final HSC by the end of the year of the commencement of the knockout is eligible to play in this competition. Also, players must not turn 20 years of age (or more) in the year that the competition commences.

(d) Trophies

The trophy will be presented to the winning team at the conclusion of the final. Medallions will be awarded to the winners and runners up. Other awards at the regional level are at the discretion of that particular Regional Sports Association.

(e) Conditions of play

Every effort should be made to play all matches on turf wickets with 142 gram leather balls. This may be varied by mutual agreement of the two schools.

(f) Draw

All regions will receive one automatic entry. The regions that finish in the top 6 at the previous years CHS Girls Cricket championships will receive a second team. Home games are allocated to the top 8 regions in order of the placings at the previous years CHS Girls Cricket championships. If it is not possible due to the conditions of the draw that teams from the same regions cannot be placed in different sections of the draw, then teams will be determined via a random draw as to who plays each other in the semi-finals. This will only occur if two teams from the same region are due to play each other in the semi-final stage.

(g) Games

To be played at a time mutually agreeable to both schools, but must be played by the round competition date.

For further information see the NSWCHSSA Handbook "Fixtures" - Section 5.2.6

(h) Determination of home and away games

(i) The first mentioned school on the draw is the home school in Round 1.

(ii) The Home school in other rounds shall be the school which has the least number of home games.

(iii) Where the number of home and away games are equal:

The first mentioned school in the draw shall become the home school in odd numbered rounds.

The second mentioned school in the draw shall become the home school in even numbered rounds.

(iv) A bye or forfeit is classified as a home game.

(i) Duration of play

Maximum of forty six ball overs per innings, one innings per team. Hours of play must be somewhere between 9:30 am and 4:30 pm and agreed upon before the start of play. Duration of time between innings is to be of mutual acceptance to both schools and agreed upon before the start of play. Drinks may be taken after twenty overs of each innings. Games must be completed during the day. (NB: It is expected that 40 overs should be bowled in less than 140 minutes)

(j) Results

(i) In the preliminary rounds (regional based draws) the winning school is responsible for sending the result to the regional cricket convener and the Regional Sports Co-ordination Officer. In the final series draw, the winning school must forward the results to the CHS Cricket convener. 

This must be done within twenty-four hours of the completion of games.

(ii) Complete the CHS Cricket knockout results sheet (found on the NSWCHSSA website) and send it to the CHS Cricket convener so that it arrives within seven days of the match being competed. This is for final series matches only.

(iii) Results to be telephoned to AAP (ph: 9322 8000) where possible and to local newspapers.

(k) Umpires

Should be qualified and competent and to the mutual agreement of both schools.

(l) Emergencies

There will be a minimum of fifteen overs each to decide a game. If this is not possible due to rain or bad light. Then the game will be replayed if a suitable date can be arranged. If a date cannot be arranged to the satisfaction of the Regional Sports Co-ordination Officer (regional based draws) or the CHS Cricket convener (final series round) then the latter authorities will decide the results with the toss of a coin, only if both teams agree. If one team disagrees, the match must be replayed and if not replayed, the team refusing to replay loses on forfeit.

(m) Scoring

(i) A progressive score is to be kept at the completion of each over so that in the event of a tie a count back system can operate to and including, over number fifteen.

(ii) In the event of conditions preventing the team batting second from receiving its quota of overs the match shall be decided on the comparison of run rates of both teams. These run rates are calculated by dividing the total runs scored by the total number of overs bowled.

(iii) For the purpose of run rate calculation only, each legitimate ball bowled shall count as one sixth (1/6) of an over.

(iv) Where a team has been dismissed of has declared its innings closed before receiving its full quota of overs its run rate shall be calculated by dividing the total runs scored by the quota of overs it should have received.

All this provided a minimum of fifteen overs have been completed by each side.

(v) The team with the best run rate shall be the winner.

(n) Time lost

(i) Prior to the match commencing or during the innings of the team batting first

Less than 7 minutes id to be ignored.

Over 7 minutes (cumulative) the number of overs bowled is to be reduced by one for every 7 minutes lost (i.e. one over from both teams' allocation).

(ii) For the side batting second, the number of overs faced is reduced by one for every 3.5 minutes lost.

(n) Laws

The laws of cricket laid down by the Marylebone Cricket Club (2000) as amended, to apply to all games.

(i) Any one bowler is allowed to bowl a maximum of ten overs per innings.

(ii) Apply current Cricket Australia recommendations with regard to age restrictions and over limits for players.

Maximum overs in matches – No medium pace or fast bowler (broadly defined by one or both umpires as those to whom the wicket keeper would normally stand back) shall be permitted to bowl more than the number of overs in a spell. Age as at 30 September.

Max number overs in a spell Age
8 U/19
6 U/17
6 U/16
6 U/15
5 U/14
5 U/13

Minimum rest period – Following a spell of bowling, a pace bowler must be rested for double the number of overs he/she bowled.

A bowler who has bowled a spell of fewer than the maximum numbers of overs set out in paragraph number one, "Maximum overs in matches....." as above, may resume bowling prior to the completion of the minimum rest period as defined in paragraph number two, "Minimum rest period..............." as above, but this will be considered as extension of the same spell, and the limit of overs in total in the spell will still apply. Following the completion of the spell, the normal break between spells will apply – the break within the spell is disregarded.

For the purpose of calculating a bowlers minimum rest period as defined in paragraph number two as above, any interruption to play due to wet weather or an interval shall contribute in the amount of 1 over for each 3.5 minutes or part thereof. A scheduled tea interval of 20 minutes shall count as 3 overs from each end, and a scheduled luncheon interval of 40 minutes shall count as 6 overs from each end.

NB: A bowler who exceeds their age group over limit will cause their team to forfeit the match unless the error is corrected before the completion of the bowler's over, i.e. any balls bowled in this over are not counted and the game recommences at the beginning of this over with a different bowler.

(iii) Underarm bowling is prohibited.

(iv) A no ball is scored as one run plus runs scored off the bat.

(v) A short pitched ball that rises above shoulder height of the batsman (in his normal stance) is to be called "no ball".

(vi) Any full toss above waist height of the batsman from a medium pace or above bowler is to be called "no ball". Any full toss above shoulder height of the batsmen from a slow bowler is to be called "no ball".

(vii) The maximum number of balls in any one over is to be nine (ie if a bowler is bowling wides and/or no-balls over will be called at the completion of the ninth delivery).

(viii) In the event of a "tied" result the following will apply:

The team losing the least number of wickets shall be declared the winner.

If the result is still "tied" there shall be a count-back of each team's score as at forty completed overs.

If the scores are still level, then the scores are compared as at thirty-nine completed overs, and so on until one team has a higher score.

(p) Disputes and protests

Refer NSWCHSSA Handbook "Disputes and protests" Section 5.2.7  

(q) School Sport Safety Guidelines

These must be adhered to in regard to the use of helmets in all knockout matches.

6.6.3 Cricket State Championships - boys

Refer to NSWCHSSA "State Championships (team sports)" - Section 5.3

(a) The matches to be played under the current MCC Laws of Cricket and the experimental laws of cricket in Australia subject to variations within.

(b) Boys

(i) Each team will have 50 overs (300 legitimate balls) bowled to it unless dismissed beforehand.

(ii) In the event of a bowler being injured and unable to complete an over, the remaining balls will be bowled by another bowler at the same end.

(iii) Bowlers may bowl a maximum of 10 overs each in the 1st innings. No spell is to be more than 6 overs medium pace or above (ie. wicket keeper would normally stand back). Before a bowler who has completed his maximum spell may bowl again, 6 overs up to an equivalent number of overs from that end must be bowled.

NB: Any bowler who exceeds the 6 over limit will cause his team to forfeit the match unless the error is corrected before the completion of his seventh over. Any balls bowled in the seventh over are not counted and the game recommences at the beginning of this over with a different bowler.

(iv) Where the number of overs to be bowled in an innings is less than 50, the number of overs per bowler are calculated by dividing the total by 5, eg. 47 overs:- 5, means 3 bowlers bowl 9 overs and 2 can bowl 10 overs.

(c) Hours of play

(i) Start 9:30 am

Lunch: 12:50 pm to 1:20 pm (30 minutes)

Stumps 5:00 pm

The team fielding first shall bowl its 50 overs by 12:50 pm (Final over to start before 12:50 pm)

If there is no time lost due to the condition of the pitch, ground, weather or light and should the team bowling first fail to bowl its allocated overs ie 50 by 12:50 pm then play shall continue until the full number of overs have been completed, providing the team batting first was not dismissed or declared its innings closed.

The teams batting second shall receive the same number of overs it had bowled including the over in progress at 12:50 pm to the team batting first.

Note: Lost ball or injury time to be added to scheduled finishing times.

The team batting second shall be entitled to receive their allocated overs by 5:00 pm.

If no play is possible before 12:00 pm the luncheon interval shall not be taken and if no play is possible before 1:30 pm the game shall be declared a draw.

Note: If there is no luncheon interval the number of overs each team will receive is the total time remaining to 5:00 pm (less 10 minutes for change of innings) divided by seven minutes to the nearest full over.

(ii) Lunch

At the end of the innings of the team batting first, ie. 50 overs and is of 30 minutes duration.

If the team batting first is dismissed prior to 12:10 pm the team batting second shall bat until 12:50 pm with the 10 minute change over allowed.

Note: If the team bowling first fails to bowl its 50 overs by 12:50 pm it shall continue until 50 overs are completed. Then a lunch break of 30 minutes shall be taken with the penalty for slow over rate a per c (i) applying.

(iii) Drinks

At the end of 17 overs and 34 overs respectively if conditions are very hot, Umpires and captains to agree, to a suitable number of overs drink break.

Drinks are to be taken on the field during games at all times.

(d) If both innings have been completed prior to 5:00 pm, play may continue if either captain so desires with no overs limitation to batting team or bowlers.

(i) Once a first innings result has been achieved, a match must not continue beyond 5:00 pm.

(ii) Play may be concluded at 3.30 pm if a match has resulted in a first innings result and both captains are in agreement.

(iii) On the last day of the carnival, all play-off games, including the final will be played as 50 over matches with no second innings.

(e) In the case of a draw or a tie – as per boys knockout rules. (Therefore, a progressive record of runs scored from each over needs to be kept for each first innings).

(f) When an interruption or closure of an innings occurs within or extends into, the fifteen minutes period prior to a scheduled interval, that interval shall be taken immediately.

(g) Umpires are to be reminded that an average over rate of 3.5 minutes per over should be maintained for the first innings of both teams.

(h) Time lost

In a match where the start is delayed or where play is suspended:

(i) No reduction in overs to be bowled shall apply for the first 20 minutes of time lost.

(ii) The calculation of the number of overs to be bowled shall be based on an average of 15 overs per hour, in the total time available for play, within the scheduled hours of play. The reduction in the number of overs to be bowled will be determined by the umpires.

(iii) All this provided a minimum of 25 overs have been completed by each side.

(iv) In the event of conditions preventing the team batting second from receiving its quota of overs, the match shall be decided on the comparison of run rates of both teams. These are calculated by dividing total runs scored by total overs bowled. For the purpose of run rate calculations only each legitimate ball bowled shall count of 1/6 of an over.

(v) Where a team has been dismissed or has declared its innings closed before receiving its full quota of overs, its run rate shall be calculated by dividing the total runs scored by the quota of overs it should have received.

(vi) All this provided a minimum of 25 overs have been completed by each side.

(vii) The team with the best RUN RATE shall be the winner.

(i) Where teams have an equal number of wins, a net run rate system will be used to determine the winner of placings:

(i) Run rates are calculated by dividing the total runs scored by the total number of overs bowled.

(ii) For the purposes of run rate calculations, each fair delivery bowled counts as one sixth of an over. Where a team is dismissed, or declared its innings closed, before receiving its full agreed number of overs, its run rate is calculated by dividing the total runs scored by the quota of overs it should have received.

(iii) In calculating the net run rate for final play off placings, all innings played prior to first innings result being achieved will be taken into account.

(j) Teams are to play a bowling 12th and a batting 12th man each match. Both 12th men are to be nominated before the toss of the coin, at the start of the match. The nominated batsman cannot bowl and the nominated bowler cannot bat.

(k) There is to be no coaching by team managers at any time during games when their team is on the field of play.

(l) A disputes committee comprising of 3 managers (excluding any managers directly involved in the disputes) to be elected at either the manager's meeting prior to the commencement of the carnival or at a manager's meeting especially convened during the running of the carnival.

(m) Championship draw

Boys

Rounds 1-3 – Cyclical 3 year draw with the proviso that a team cannot play a team that it played on the last day of the previous carnival.
Round 4 – Play off for final placings

On Day 4, the teams to contest the final should be decided in the first instance, on number of wins. If number of wins and are equal, then the two teams with the highest quotients will be the finalists.

A random hat draw is to be used to determine the other matches. If possible, matches should be between teams that have not already played each other in the carnival. Positions 3 to 10 will be decided in the first instance on number of wins for the entire week. If number of wins are equal, then quotients (highest – lowest) will determine these positions.

(n) The Adam Gilchrist "Spirit of Cricket Trophy"

A Spirit of Cricket Trophy will be awarded at the New South Wales Combined High Schools Sports Association Cricket State Championships for the team finishing on the highest quota of points as determined by the umpires. The team will receive bronze medals in recognition of this performance. If the winning team happens to be one (or both) of the finalists, then the next placed team will receive the medals, with both regions being named on the perpetual trophy. The trophy is named in honour of Adam Gilchrist.

6.6.4 Cricket State Championships - girls

Refer to NSWCHSSA "State Championships (team sports)" – Section 5.3

(a) The matches to be played under the current MCC Laws of Cricket and the experimental laws of cricket in Australia subject to variations within.

(b) Playing hours.

These matches are from 10.00 am to 5.30 pm. The starting and finishing time of matches can be altered to suit local match condition.

Play may finish early if a result has been achieved.

(i) Intervals

There is a luncheon interval from 1:00 pm to 1:30 pm; and this interval is not part of scheduled playing time.

Between innings 10 minutes.

(ii) Luncheon Interval

The luncheon interval is 30 minutes, computed from the end of the over in progress at 1:00 pm. No luncheon is taken if there is no play before 12:00 noon.

Lunch can be taken at the completion of the 50th over of the first innings. If the team batting first is bowled out within 30 minutes of the scheduled break at 1:00 pm luncheon interval can be taken.

(iii) Drinks on the Field

The time taken for drinks does not affect the calculation of any overs quota.

Drinks will be taken at the completion of the 17th and 34th overs of the innings of the pre-lunch session. The same timing will apply to the post lunch session. Under extreme conditions of heat, the umpires may permit extra intervals for drinks.

(c) First innings limitation

Each team’s first innings is to be a maximum of 50 overs, when the innings will be closed. This should be prior to 12:55 pm for the team batting first, and prior to 4:30 pm for the team batting second.

(d) Late starts and interruptions to play

If the commencement of play is delayed, or there is any interruption(s) to play, the quota of overs to be bowled is calculated as follows:

(i) No reduction of overs is made for the first hour of play lost. After this, for any time lost prior to the actual commencement of play or during the innings of the team batting first, the number of overs to be received by each team is reduced at the rate of one over for each whole seven and a half minutes of scheduled playing time lost. See table 1. This calculation provides the agreed number of overs.

(ii) For any time lost after the completion of the innings of the team batting first, the number of overs to be received by the team batting second is reduced, at the rate of one over for each whole three and three quarter minutes scheduled playing time lost. See table 1. This calculation provides the agreed number of overs.

For time lost during innings of team batting first, reduce innings by 1 over per team for each whole 7.5 minutes lost.
Mins lost Overs Mins lost Overs
7.5 1 120 16
15 2 127.5 17
22.5 3 135 18
30 4 142.5 19
37.5 5 150 20
45 6 157.5 21
52.5 7 165 22
60 8 172.5 23
67.5 9 180 24
75 10 187.5 25
82.5 11 195 26
90 12 202.5 27
97.5 13 210 28
105 14 217.50 29
112.5 15 225 30

 

For time lost during innings of team batting second, reduce innings by 1 over for each whole 3.75 minutes lost.
Mins lost Overs Mins lost Overs
3.75 1 60 16
7.5 2 63.75 17
11.25 3 67.5 18
15 4 71.25 19
18.75 5 75 20
22.5 6 78.5 21
26.25 7 82.5 22
30 8 86.25 23
33.75 9 90 24
37.5 10 93.75 25
41.25 11 97.5 26
45 12 101.25 27
48.75 13 105 28
52.5 14 108.75 29
56.25 15 112.5 30

(iii) Incomplete, or fractions of, overs are ignored.

(iv) A result can be achieved only if both teams have had the opportunity of batting for at least 25 overs.

(v) A result cannot be obtained if either team has not batted for 25 overs, unless:

One or both teams has been all out in less than 25 overs; or

The team batting second scores enough runs to win on the first innings in less than 25 overs.

(vi) All matches in which both teams have not had an opportunity of batting for a minimum of 25 overs, shall be declared a draw.

If play cannot commence by 1.35 pm, there is not the opportunity for both teams to bat for a minimum of 25 overs each, and the match is a draw.

If the innings of the team batting second cannot commence by 3:05 pm, there is not the opportunity for that team to bat for 25 overs, and the match is a draw. In matches played under this Competition Rule, there is no provision for the finishing time to be extended as a result of delays in commencement of, or interruptions to, play.

(e) The result

Match results are obtained as follows:

(i) In matches in which both teams have had the opportunity of batting for the agreed number of overs (minimum 25 overs), the team scoring the higher number of runs is the winner. If the scores are equal, the result is a tie, and no account is taken of the number of wickets which have fallen.

(ii)  The game concludes when either:

The team batting second scores more than the total runs of the team batting first, and so wins, and the time is after 4:00 pm,

or

The team batting second is dismissed within the agreed number of overs for less than the number of runs scored by the team batting first, and so loses, and the time is after 4:00 pm, or

The agreed number of overs for the team batting second has been reached, and the total score of the team batting first has not been passed, in which case the team with the higher run rate wins.

(iii) Run rates are calculated by dividing the total runs scored by the total number of overs bowled.

For the purposes of run rate calculations, each fair delivery bowled counts as one sixth of an over.

Where a team is dismissed, or declared its innings closed, before receiving its full agreed number of overs, its run rate is calculated by dividing the total runs scored by the quota of overs it should have received.

(f) Points

Win – 6
Draw – 3
Tie – 3
Loss – 0

(g) Number of overs per bowler

(i) No bowler shall bowl more than 10 overs, or more than 20% of the total overs allowed in any innings.

(ii) Where the total overs allowed are not divisible by five, one additional over is allowed to the maximum number per bowler necessary to make up the balance.

(iii) In the event of a bowler being unable to complete an over, the remaining balls will be bowled by another bowler. Such part of an over will count as a full over only in so far as each bowler's limit is concerned.

(iv) Bowlers may bowl a maximum of 6 overs per spell. Before a bowler who has completed a maximum spell may bowl again, 6 overs from that end must be bowled. A bowler who has bowled a spell of fewer than 6 overs, may resume bowling prior to the conclusion of the minimum rest period. This will be considered an extension of the same spell, and the limit of overs in total in the spell will still apply. Following the completion of the spell, the norman break between spells will apply – the break within the spell is disregarded.

(h) Quotients

(i) In the event of teams finishing on equal points, the right to play in the finals will be decided by quotients, ie. the higher net run rate in the preliminary matches will gain the higher position. In a match in which no result is achieved, run-rate is not applicable.

(ii) Net run rate is calculated on the first innings of matches only. A team's net run-rate is calculated by deducting from the average runs per over scored by that team throughout the competition the average runs per over scored against that team throughout the competition, that is:

Net Run Rate = Team Run Rate per over less Opponent Run Rate per over

(iii) In the event of a team being all out in less than its full quota of overs, the calculation of its team run rate is based on the full quota of overs to which they would have been entitled and not on the number of overs in which they were dismissed.

(iv) Once a result has been achieved, the quotient will only count from the completion of the over in the game from where a result has been achieved.

(i) Teams are to play a bowling 12th man and a batting 12th man each match. Both 12th men are to be nominated before the toss of the coin, at the start of the match. The nominated batsman cannot bowl and the nominated bowler cannot bat.

(j) There is to be no coaching by managers of teams at any time during games when their teams are fielding.

(k) A Disputes Committee comprising of 3 managers (excluding any managers directly involved in the disputes) to be elected at either the manager's meeting prior to the commencement of the carnival or at a manager's meeting especially convened during the running of the carnival.

(l) Two piece 142 gram ball to be used in girls matches.

(m) Boundaries must be fifty (50) metres (measured from the middle stump at either end of the pitch). The ends of the semi circles shall be joined to the other by a straight line.

(n) There is an exclusion zone of seven (7) metres for fielders around the batter, excluding the wicket keeper, slips and gully. Any fielder wishing to field within this zone must wear a helmet with a faceguard. It is compulsory for the wicket keeper, when keeping up to the stumps to wear a helmet with a faceguard.

(o) Any full toss ball passing above the waist of the batter in the normal batting stance should be called a no-ball.

(p) Championship draw

Day four game variation

Play in all matches other than the final will commence half an hour earlier where local conditions permit. These matches will still be played over 50 overs per side.

Rounds 1-3 – Cyclical 3 year draw with the proviso that a team cannot play a team that it played on the last day of the previous carnival.

Round 4 – Play off for final placings.

On Day 4, the teams to contest the final should be decided in the first instance, on number of points. If number of points are equal, then the two teams with the highest quotients will be the finalists.

A random hat draw is to be used to determine the other matches. If possible, matches should be between teams that have not already played each other in the carnival. Positions 3 to 10 will be decided in the first instance on number of points for the entire week. If number of points are equal, then quotients (highest – lowest) will determine these positions.

(q) The Sally Curry Spirit of Cricket Trophy

A Spirit of Cricket Trophy will be awarded at the New South Wales Combined High Schools Sports Association Cricket State Championships for the team finishing on the highest quota of points as determined by the umpires. The team will receive bronze medals in recognition of this performance. If the winning team happens to be one (or both) of the finalists, then the next placed team will receive the medals, with both regions being named on the perpetual trophy. The trophy is named in honour of Sally Curry.

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